One Tpoint a day, or none
Clear every mission due and the day pays exactly 1 Tpoint. Clearing some pays nothing, and doing extra earns nothing. A lifetime total is simply a count of clean days.
v1.4.10 · LIVE ON THE APP STORE AND GOOGLE PLAY
Pick something. Pick your friends. Agree what happens if you skip.
Tap either film and BOBO walks you through it: the Check-in Club is a challenge with friends; daily missions are your own private checklist. Sound starts when you press play; captions are always on.
The film needs JavaScript. In one line: agree a goal and a forfeit with your friends, check in each day with a tap, a count or a timer, and Tadapop keeps score so nobody has to be the nag.
Agree the deal — four runs a week, and whoever skips buys dinner. Everyone checks in with a tap, a count or a timer, and a live leaderboard settles it. Your own habits track privately too, offline and with no account. Free to join someone else’s challenge, forever.
Both stores are live, on the same build. Install it from the App Store on iPhone, or Google Play on Android.
THE ACTUAL APP
Today shows only what is actually due — nothing else. Each mission is one tap, one count, or one timer, and the bar at the top tells you how far off the day's Tpoint you are.
The whole interface is dark, quiet and built for a five-second visit. There is no feed, no streak-shaming, and nothing is pushed at you: reminders are local notifications you asked for.
Your day starts when you say it does. The default is 4am, so finishing something at one in the morning still counts toward the day you think it belongs to.
From Tadapop 1.4.5 on a real phone, exactly as they ship.
SEVEN RULES
Clear every mission due and the day pays exactly 1 Tpoint. Clearing some pays nothing, and doing extra earns nothing. A lifetime total is simply a count of clean days.
One arrives every 14 active days, you can hold three, and one is spent automatically on a day you miss. A bad day does not cost you a run you spent months building.
Or whenever you say it does. Finishing something at 1am counts toward the day it belongs to, not the one the calendar insists on.
Solo tracking runs entirely on your device. Sign in only if you want the Club or a backup across phones — everything else works with no connection and no sign-up.
No advertising, and no third-party advertising or analytics SDKs in the app. Proof photos and notes stay on your device.
Private challenges with people you actually know. No public discovery, no matchmaking, no strangers, and no real money anywhere near it.
Starter Packs get you running in a tap, and anything you build can be saved as your own template and reused. Don't like the packs? Remove every built-in at once — they stay gone.
THE CLUB
The Check-in Club is where you run a habit challenge with friends. Set a goal and a length, decide whether a photo or video is required to check in, write the rules in your own words — the forfeit, the deal, whatever you agreed — and invite the people you want. Everyone reads the same rules, and changing them mid-challenge announces itself in the thread. There is a group thread for the running commentary, and a live leaderboard that counts one thing: how many days you hit the target. Exceeding it banks nothing.
Nothing is staked and nothing converts to money. Losing a challenge costs you nothing at all, and joining someone else's challenge is free on every plan, forever.
Read the Club Rules →FREE AND PRO
There are exactly two limits on a free account, and Pro lifts both. That is the whole difference.
NO ACCOUNT NEEDED
Archiving a mission frees a slot; finishing a challenge frees the other. Nothing you have already recorded is ever deleted or hidden to make room.
US$3.99 A MONTH, OR LESS PER MONTH ON THE YEARLY PLAN
The store shows the price in your own currency before you agree to anything. The plans and the limits are the same on iPhone and Android — Pro is bought in the App Store or in Google Play.
The same on both plans. Being invited to something never hits a paywall. No rank, badge, cosmetic, Tpoint, streak freeze or Club Score can be bought. A Pro player has no advantage over a free player in the same challenge, and nothing you have earned is ever taken back.
Five missions is a routine, not a demo. Because a Tpoint is all or nothing, a shorter list makes the day's point easier to earn, not harder — and both limits are a question of how many at once, never how many ever.
Open the Check-in Club, press Create Challenge, and set four things: the goal, how long it runs, how many people, and whether a check-in needs a photo or a video. Write how to play in your own words — everyone reads that before they join — then send the invite link. Once enough people have joined, you start it, and the clock starts then.
It is the group half of Tadapop: private, invite-only challenges where everyone checks in once a day and a live leaderboard counts how many days each person hit the target. There is no public feed, no discovery and no strangers — you only ever see people you invited or were invited by.
If the host switches proof on, yes. A check-in then has to come with a photo or a short video, and everyone in the challenge sees it — that is the point, because seeing somebody else turn up is what gets you out the door. The host can also keep proof visible to themselves only. Videos play for seven days and then only a still frame is kept.
Any daily thing. Common ones are moving for forty minutes, getting to bed before a set time, reading before sleep, no sugar, and a step count. If it can be shown in a photo or a screenshot — a sleep chart, a workout summary — it works as a challenge.
Yes. Tracking your own habits is free, needs no account, and stays that way. A free account keeps five active missions and hosts one challenge at a time. Pro removes both limits for US$3.99 a month, or less per month on the yearly plan.
Clear every mission due on a given day and that day pays exactly one Tpoint. Clearing some of them pays nothing, and there is no way to earn more by doing extra. So a lifetime total of 128 Tpoints means 128 days you cleared completely.
Completely. Solo tracking runs on your device and needs no connection. Sign in only if you want the Club, or a backup across phones.
Not to track anything. An account is required only for the Club, because a private challenge has to know who you are to the other players.
Free is free on Android, exactly as it is on iPhone: track anything with no account, and a free account keeps five active missions and hosts one challenge at a time. The trial period when Android had no billing at all has ended — Pro is on sale in Google Play at the same US$3.99 a month, and the same two limits apply.
Both of them. Version 1.4.10 is on the App Store for iPhone and iPad, and the same version is on Google Play for Android — so it installs like any other app on either phone. TestFlight is finished: if you were on the beta, install the App Store version over it and everything you have logged stays where it is.
Version 1.4.10 is on both — the App Store for iPhone and iPad, Google Play for Android, the same build on each. TestFlight is finished; installing the App Store version over the beta keeps everything you have already logged.